✤a hobby arcade/1 game live/4,218 online
BEAT
MY.AI
Play against AI models I trained myself. Pick an opponent, pick your color, and find out whether the neural net I baked in my basement actually holds up.
OPPONENT ROSTERclick to challenge
01
arcade
Connect 4
The classic four-in-a-row. Four difficulty levels. Pick red or yellow.
OXXOX
Noughts and Crosses
3 × 3, solved game. A useful baseline for the training pipeline before tackling deeper search.
Draughts
8 × 8 board, standard rules. Bigger state space — the next real test for the policy network.
▸ about the ai
I trained these models myself.
You don't have to be polite to them.
Each opponent is a small policy network trained on self-play. No giant LLM behind the curtain — just a few hundred thousand games and a fair amount of evenings. The whole point is to see what a hobby-scale model can actually do, with you as the benchmark.
Open weights. Open methodology. Match logs go into the next training run.
params
~840k
training games
4.2M
stack
pytorch
latency
~140ms
▸ roadmap
What's coming next.
- NOWConnect 4 4 difficulty tiers, global leaderboardLIVE
- NEXTNoughts and Crosses perfect-play baseline opponentTRAINING
- SOONDraughts 8 × 8 board, standard rulesPLAN